Paul Hertz is now working on a VR installation
version of Fools Paradise, which can be presented in museum or gallery
settings. The VR world will be modified to provide better wayfinding
architecture for participants. New sites for interactive, multimodal
events will be added, too.
The entire song cycle was recorded in the
Fall of 2004, at Northwestern University, by sound engineer Mauricio
Ardila. The recordings will be used in the installation version,
and will be triggered in much the same way that the VR performer
triggered live performance; however, the musicians will seem to
be present in the VR world, with the instruments surrounding the
participant.
In the installation, the songs are played
back through a surround sound (5.1) system. The music and other
sounds move through space, partially under the control of the VR
participant. Other sounds include a "wind" that is created by synthesized
vocal formants and digitally processed samples of children at play,
associated with the stream of words. Granular synthesis techniques
also create an "aura" of fragmentary music around the jewels, hinting
at the song that will be released by entering into them.
The proposal describes the exhibition requirements
for Fools Paradise. I welcome inquiries about possible performances
or exhibition of the installation , which should be ready to show
in Spring 2005.
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